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Slamming from far away

Slamdance was last week. PuffBOMB was a finalist for the PopCap award. A game by the name of Odyssey took the award. Congratz to them. The rest of the results can be found here. It’s a shame, but I...

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Thursday Morning GDC 2k6

Thursday, another big day at the Game Developers Conference. Yesterday had some good events. The IGF results were announced, and the evil forces of Darwinia ran away with most of the prize money....

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Oh right, a compilation too

It seems I missed the memo. The 2nd Independent Games compilation was released back in September (25th), and that PuffBOMB game I seem to talk about all the time was included. As well, there was a set...

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It was fun while it lasted

I like Slamdance. I entered PuffBOMB last year, and was a finalist for the casual game award. Since then, I’ve been excited that a more “artful” game competition was beginning to take off. Winners...

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Enjoy GDC 2007, Only $32

I think I’ve already posted about this everywhere, except here. If you’re like me, and decided to skip out on Travel, Hotel, and admission to GDC, you can get the meat of the event for a fair $32. GDC...

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Oh hey look, it’s IGF time

Wow, and yikes. Time flies. IGF Submission time again. October 1st ‘eh? I should probably enter. *shrug* Here’s something interesting. The 2008 IGF Main Competition will again be open to all...

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The Development of Smiles, Part 0

I know my track record for completing a blog series is pretty lousy, but this one should be easier. I kept a personal log with pictures during the development of Smiles, so most of the work is done for...

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A Cheerfully Blunt Road Map

Alright, so the clock says it’s Friday now. According to my whiteboard, that’s 29 days before I leave for the Game Developers Conference. Between now and then, I have a few commitments to take care of....

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Road to the IGF (Mobile) Video – Part 1

Yet another series, but video. Part 1 of hopefully a few videos of me showing off my IGF preparations. Sinage, computers, etc. 3 weeks left and counting. A bit roughly put together, but that’s half the...

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Road to the IGF (Mobile) Video – Part 2

I’m back. This time, I’m ready for GDC! Come take an early look at the madness I’m bringing with me to the conference. As you can probably guess from the lack of Smiles PC/HD progress posts, I will not...

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Smiles at the IGF Mobile – Tuesday

Live from San Fransisco, it’s… me. As you may or may not have heard, I didn’t win. But that’s alright, I’m still here to exhibit. We’re sharing booth space with the IGF main competition entrants, which...

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Smiles at the IGF Mobile – Wednesday

First day of exhibiting. I have to say, I’m exhausted. Feet ached, and limped a bit throughout the day, but I loved it. Here’s a few photos of the completed setup. And a little closer. I’m sharing a...

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Smiles at the IGF Mobile – Friday

Friday was the short day. Wednesday and Thursday we exhibited 10-6, where Friday was 10-3. Went back to the hotel and vegged that day, before heading back out to hang with the Fantastic Contraption...

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The GDC and IGF Retrospective

Just a few hours ago I could barely move. Nearly crawling my way out of bed to attack the day (ahem… night), after the long flight home. I’ve since returned to my regular routine of pacing around my...

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Smiles Statistics at GDC

For GDC, I decided to make a special version of Smiles. On the surface it would look like the Lite version (Free Smiles), except I re-enabled statistic tracking and high scores. Here is how the...

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The shelf-life of Smiles

Smiles has been available for nearly 6 months in the App Store now. From the stories you may have heard, not all iPhone titles necessarily do well. But if you consider that the game was developed by...

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Mike’s 2009

So wow. That’s finally it for 2009. Like doing taxes ever year, I feel a special sort of obligation that I write some sort of retrospective, especially after such an eventful year as this one. Far more...

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Ludum Dare 16 Results are Live!

I know it’s hard to compete with the wake of the IGF Finalists announcement yesterday, but the Ludum Dare 16 winners were announced yesterday too. Go here for the Top 20:...

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Mike the Multi-Winner and GDC Champion

So, holy cow! GDC was absolutely insane! I almost don’t know where to start, but lets start from the beginning. First thing first, I won again!! Argh! They used that squished photo again! I even sent...

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Because We May Sale

Because We May, a grandiose cross platform mega sale is on right now. Android, iPad, iPhone, PC (Desura), and Blackberry Playbook versions of Smiles and Smiles HD are all heavily discounted and...

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